Aside from setting the right tools for the job, selecting what you want hot swapping adds to the customisation that’s on offer. There’s an advantage here in that each weapon has it’s own cooldown for the power moves, so timed right you can really inflict some damage onto your foes. Initially there’s a trip to the equipment menu needed to swap your loadout, though eventually you’re able to switch between two bits of kit on the fly. Each kill grants XP towards your next rank, and each level gained grants a bonus that ranges from stat boost cards to new weapon slots. It’s essentially a one button fight system with power moves mapped to two other buttons, and that come with a cooldown between uses. Weapons of choice are swords for up close and personal combat, shotguns for keeping a bit of distance, and magic for that little extra oomph with the bigger enemies. Whilst progression is reasonably linear, you’re free to jump between unlocked areas on the easily accessible map, and some “levels” can be tackled in whichever sequence you decide is best. In a switch up though you’re not fixed in the isometric plane and the camera is free to swing around to not only make exploration easier, it also gives you a better view of the nicely detailed world you’re thrusting and slashing your way through. In the vein of classic RPGs like Diablo and Baldur’s Gate, the action is presented in an isometric view with scenery disappearing so that your view is never obscured. The premise of the game is not difficult to grasp at first – hit buttons to kill things – but as you progress there’s much more to discover. Heading in through the city gates it’s rapidly apparent from the giant spiders roaming free that things are not good, and Victor needs to solve things in the only way he knows how… slash and shoot everything into little pieces. Victor Vran is a monster hunter who finds himself in the town of Zagoravia in search of his missing brother, and a whole heap of other vanished slayers. Have the Bulgarian studio behind the Tropico series spread their bat-like wings and brought us something new and different, or will to slither off into the night in search of other prey? The original release made its way onto Steam back in 2015, and after a couple of expansions the game has been given a tech overhaul to boost framerate and provide the full experience on console. Haemimont Games brings us an isometric action RPG adventure in Victor Vran: Overkill Edition.
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